Inventory

Description:

Inventory
Each PC receives 2,700 gp and party gold is reset to 0 gp
1 × 82nd City Race Badge
1 x Sandals of Precise Stepping (heroic tier); lvl 6; 1,800 gp; feet slot item; Property, gain +2 item bonus to Acrobatics, Athletics and Stealth checks (The Hunter)
1 x Free tea coupon from Jasmine Dragon tea shop
1 x Ring of Shadow Travel (paragon); lvl 15; 25,000 gp; ring item slot; Property, gain +2 item bonus to Stealth checks; Power, daily minor action, teleport 4; if space you teleport from is not brightly lit, you can teleport 8; cannot teleport to brightly lit sq (The Hunter)
1 x Scroll of Protection +2; lvl 10; consumerable; Utility Power standard action, you activate an aura 2 that lasts until the end of the encounter or until you make an attack. The aura only affects dragons. Affected creatures take -4 atk rolls against targets inside the aura and cannot enter the aura willingly. If the affected creature starts its turn in the aura it must use its first action to leave the aura by the shortest route possible unless no route exists.
1 x Airship Ramming Armour; 1,000 gp; Property, airship gains +5 all defences and takes no damage when your airship does a bull rush atk
1 x Upgraded Animated Repeating Crossbow Turret; 1,400 gp; (see airship statblock)
1 x Small Torpedo Tube (3 torpedoes); (see airship statblock)
1 x Throne of Dominion (paragon tier); lvl 12; 13,000 gp; Property, while you sit on the throne, when a creature you can see attempts to decieve, disobey, or betray you, it is stunned (save ends), all creatures you can see take a -3 penalty to atk rolls that target your Will; Power, standard daily, ranged sight, Charisma +5 vs Will, target dominated until end next turn
1 x Damaged white pearl
1 x Large Iron Cage
1 x Bag of Holding; lvl 5
6 x Gems each worth 200 gp
1 x Poisoner’s Kit with golden wand symbol
1 x Make Whole ritual; lvl 1
1 x Cure Disease ritual; lvl 6
1 x Deathly Shroud ritual; lvl 6
10 x gold rings, 1 x silver necklace, 2 x gold earings, 3 x golden teeth, 2 x toe rings worth 5,100 gp
5 x Parachutes; minor action to deploy; you take no damage from falling regardless of distance and do not fall prone at end of fall
1 x Safety railings; gain +1 to saving throws to falling off airship
1 x Large fuel tank
1 x Cannon (see airship statblock)
1 x Small hot tub; after spending 2 hours in hot tub gain 1 extra healing surge
5 x Sending ritual; lvl 6
1 x Potion of Clarity; lvl 5; 50 gp; consumerable; Utility power minor action; you drink the potion; once before end encounter when you make atk roll with encounter or daily power, you can reroll and must take second result; power’s level must be equal to or lower than potion’s level
1 x Gold Key for Oberon’s chains
1 x Giant Construction Inc business card (favor worth 3,000gp)

Bio:

Inventory

Past and Future [concluded] DM_Gabe